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GTC 2012 just weeks away and we’re participating!
NVIDIA GPU Technology Conference 2012 is just weeks away. It’s the biggest gathering of everything GPGPU (General Purpose Computation on GPUs) with over 300 technical sessions, 100+ companies participating and expected attendance of more than 3000 professionals, this is a not-miss event. This year will be different since for the past 3 years, all the [...]
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TunaCode Releases CUVI version 0.5
TunaCode is pleased to announce the release of CUVI (CUDA Vision and Imaging Library) version 0.5 which comes with a new API and amazing new features. With this release, our team of expert GPU developers have made it even more simpler to add acceleration to your existing Imaging applications, without any prior technical knowledge of GPUs [...]
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Debugging OpenCL Made Easy: Introduction to AMD gDebugger
Finally, the OpenCL developers have the long awaited tool that takes the mystery out of debugging OpenCL and OpenGL applications. Now, a developer can actually peer into memory objects on the GPU, view their contents as they change from kernel operations and step into the kernel execution for debugging inside the kernel, all in real [...]
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Welcome to TunaCode Blog
Hello everyone and welcome to our blog. Let’s me do a brief introduction of our company; we are a software company but not just-another software company. We, at TunaCode, write software that runs fast leveraging the power of Graphics card that reside in almost every personal computer. To speak technically we are CUDA and OpenCL [...]
